French Knight Harass * (6/0/0/0) Send all 6 starting vills to sheep * (6/0/0/0) Send scout to gather sheep and return them to your TC * (7/0/0/0) 1 vill to food, builds a house first then goes to sheep * (7/0/3/0) 3 vills to gold, first one builds a mine * (9/0/3/0) 2 vills to food * (6/0/3/0) 2:25 Use 3 food vills to age up with the School of Cavalry. Send them back to food after. * (6/1/3/0) 1 vill to wood. Builds lumber camp * (7/1/3/0) 1 vill to build a mill on the nearest deer hunt to your base. * (7/1/4/0) 1 vill to gold * (8/1/4/0) 1 vill to sheep under TC * (8/4/4/0) 3 vills to wood * (8/4/4/0) Research wheelbarrow at the mill when you have the resources * (8/4/4/0) Build a house with a wood vill * (11/4/4/0) 4:20 School of Cavalry finishes. Send vills back to sheep. Build a Knight immediately. * (11/6/4/0) 2 vills to wood * (11/6/4/0) 4:50 Build a second Knight from the School of Cavalry. Start harassing exposed resources (wood or gold) with your Knights. * (13/6/4/0) 2 vills to sheep * (13/6/4/0) Move your sheep vills to your deer hunt and begin collecting from there * (13/6/3/0) 5:40 Build an archery range if your opponent is building spearmen with a gold vill. Back to gold after * (13/6/5/0) 1 vill to gold * (13/8/5/0) Rally new vills to wood for now * (13/8/5/0) 6:45 Build a second archery range with a wood vill. Continue producing knights and archers and rallying them to your opponent's base. Use the archers to focus on spearmen. * (13/10/5/0) 7:00 Research Chivalry from the School of Cavalry * (15/10/5/0) Rally vills to food * (15/10/5/0) 8:30 Build a blacksmith with a wood vill * (16/13/5/0) Research ranged upgrades and siege engineering if you think you can win in Feudal Notes France gets quicker villager production as a civ bonus, so if you can pick off some of your opponent's vills and prevent them from getting to castle or a 2nd TC, you'll eventually pull far ahead in villager count which will put you in a great position to win the game. This build requires a bit of micro with the knights, especially early on. It's very important to keep them alive if possible because they're expensive units. Link to the original Build Order: https://aoeivbuilds.com/build_orders/10 Created By: ??? (DeMusliM video is linked) Uploaded By: 0xDEADBEEF Generated by AOE4 Builds on 2024-04-28 07:01:29 +0000