Description
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Build Order
| Time (MM:SS) | Description | Food | Wood | Gold | Stone |
|---|---|---|---|---|---|
| 0:00 | Send 2 food, 4 wood, rally food | 2 | 4 | 0 | 0 |
| 1:05 | 9th villager to gold, build house, pitmine, 6 more houses and mining camp, vil to f | 4 | 4 | 0 | 0 |
| 3:25 | age up w 4 vils (Mansa for 1v1, other for 2v2), 4 food vils to wood | 12 | 4 | 0 | 0 |
| 3:40 | build mill w new vil, to stone after, wheelbarow | 4 | 8 | 0 | 0 |
| new vil to stone, age up vills to stone | 4 | 8 | 0 | 0 | |
| 5:09 | Mansa quarry to stone, rally to food | 4 | 8 | 0 | 9 |
| 5:15 | 1 production: racks vs knights, stable vs no knights | 4 | 8 | 0 | 9 |
| 6:00 | build tc on deer pack, if stable: scout upgrade and new scouts | 6 | 8 | 0 | 9 |
| 6:40 | 4 sheep vills to wood | 8 | 8 | 1 | 0 |
| 6:45 | if fast castle: rally both tc: food, another pit mine, if feudel: 1tc wood, 2tc food2tc food | 13 | 12 | 1 | 0 |
| 7:00 | if excess gold: cattle ranches | 14 | 12 | 1 | 0 |
| Late game unit comps: vs french: donzo and javelin; sofa+ archer, scout+archer | 14 | 12 | 1 | 0 | |
| caste landmark: grand food eco, garrison gold eco | 14 | 12 | 1 | 0 | |
| imperial landmark: keep shite, festival good: scout firelancer strat | 14 | 12 | 1 | 0 |
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