Description
Second Match of the video. Played against Landcaster Manor into 2nd TC.
Build Order
| Time (MM:SS) | Description | Food | Wood | Gold | Stone |
|---|---|---|---|---|---|
| 0:00 | Send all 6 starting vills to deer | Build: Mill | 6 | 0 | 0 | 0 |
| 0:20 | Next 4 vill to gold | Build: House>Mine | 6 | 0 | 1 | 0 |
| 0:40 | Survival techniques | 6 | 0 | 2 | 0 |
| 1:32 | Next 5 Vills to sheep, Wheelbarrow | 7 | 0 | 4 | 0 |
| PRE Start AGE | -------------------------- | 11 | 0 | 4 | 0 |
| 2:45 | Start AGE UP Cav School: 4 sheep to landmark, Next 5 Vills to wood, 1 sheep vill to wood, | 6 | 1 | 4 | 0 |
| 4:05 | Next 1 vill to gold | 6 | 5 | 4 | 0 |
| PRE AGE UP | -------------------------- | 6 | 6 | 5 | 0 |
| 4:25 | AGE II: Next 5 Vill to wood, Landmark Vills to sheep, Next Knight, Mining upgrade, Broad axe | 10 | 6 | 5 | 0 |
| 5:02 | Archer range (Wood Vill) | 10 | 8 | 5 | 0 |
| 5:40 | Start Archer Prod | 10 | 9 | 5 | 0 |
| 6:05 | "Infinite" Food Rally, Deer depleted > 8 Vill to Boar | 10 | 11 | 5 | 0 |
| 6:15 | Mill Upgrade | 11 | 11 | 5 | 0 |
| 6:35 | 1 Wood to Gold, Blacksmith (Gold Vill) | 12 | 10 | 6 | 0 |
| 7:12 | Archer DEF Upgrade | 14 | 10 | 6 | 0 |
| 7:55 | 2 Sheep Vill to Gold | 14 | 10 | 8 | 0 |
| 8:20 | 2nd Archer Range (Food Vill) | 16 | 10 | 8 | 0 |
| 8:35 | 4 Sheep Vill to Wood, Siege Engineering | 13 | 14 | 8 | 0 |
| 9:50 | 2 Sheep to Wood | 15 | 16 | 8 | 0 |
| 10:30 | 10 Wood Vill to Gold | 17 | 6 | 18 | 0 |
| 10:40 | 2nd Stable | 18 | 6 | 18 | 0 |
| PRE Start AGE | -------------------------- | 20 | 6 | 18 | 0 |
| 11:20 | Start AGE UP: Chivalry 8 Gold Vills | 20 | 6 | 10 | 0 |
| 11:40 | 4 Sheep Vills to Gold | 17 | 6 | 14 | 0 |
| 11:50 | 4 Sheep Vills and 8 Boar Vills depleted > Other Deer | 18 | 9 | 14 | 0 |
| 12:25 | Chivalry | 10 | 9 | 14 | 0 |
| PRE AGE UP | -------------------------- | 18 | 8 | 14 | 0 |
| 12:35 | AGE III: Landmark Vills 4-4 Split to Gold and Deer, Rally Wood, Archer and Knight Upgrade | 22 | 9 | 18 | 0 |
| 13:00 | Ranged ATK, Crossbow Transition | ||||
| 13:55 | Ranged DEF | ||||
| 14:15 | Monastery 3 Wood Vills | ||||
| 14:50 | Queue/Rally Monks | ||||
| 15:50 | Archer French Upgrade |
Notes
Disclaimer: If you want more matchup specific information, watch Beasty's videos on French. I'm only going to cover only what Beasty mentions in the second match of the video. And i am not a good player. This build order is primarly made for me. Same build order in forth match with alterative eco (Diffirend timings and more upgrades in AGE II) Breakdown: 0-3min: Open with mill, Get survival techniques, Get wheelbarrow, AGE UP 3-5min: Start getting wood, Get rss for knights, Get broadaxe and mining Upgrade 5-7min: Get archer range and slowly start production 7-8min: Get blacksmith and Ranged DEF, sustain 1 Archer/1 Knight Prod 8-10min: Get mapcontroll and siege with rams 11-12min: Focus to get rss to AGE III 13+min: Get AGE III Upgrades, build army and get relics AGE II Economy Management: Get to enough wood vills and start "infinite" rally on food. Move vills to wood or gold to equalize. Beasty micromanages food vills at AGE II, 6:05, 7:55, 11:40.
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