Delhi opener that takes you to the mid-feudal age where you'll be able to take sacred sites and amass a large army.
|1 vill to build mill on berries, 5 to straggler tree||1||5||0||0|
|Once wood vills have collected 100 wood, 1 -> food, 1 -> house -> food, 1 -> lumber camp -> food, 1 -> mining camp (gold), 1 -> mosque -> food||6||0||1||0|
|1:25||Research efficient production and piety at mosque||8||0||1||0|
|3:30||Build Dome of Faith with 3 food vills near mosque||5||5||2||0|
|1 food -> house -> wood||4||6||2||0|
|Rally all vills to food for the foreseeable future||4||10||2||0|
|5:30||Age up done. +2 scholars. Research Sanctity immediately. (Constantly produce scholars).||7||10||2||0|
|Build Stable with food vill. 3 wood vills build house and 2 blacksmiths.||8||10||2||0|
|+6-8 horsemen to pressure opponent and force spears||10||10||2||0|
|6:40||1 food -> 2 archery ranges -> food||12||10||2||0|
|7:45||When Sanctity is 30 seconds away, pull scholars from mosques and move to sacred sites||14||10||2||0|
* Remember your upgrades always! Delhi gets them for free, but they take a while. * Research the ranged upgrades first at the blacksmiths. * Switch to sheep once you have 7 or 8 on berries. * If against French, open with barracks and go with spearmen/horsemen composition. Everyone else (unless Rus goes heavy knights), horsemen/archer. * If you want to build towers at sacred sites, move 2 food vills to stone around the 6:00 mark so you can upgrade the towers. * Start rallying scholars to your army once you've capped the sacred sites and have the mosque full. * Gameplan is to hold sacred sites. If your opponent is producing units, you need to. If they stop and are going to age up, you should do the same. * Use surplus of scholars to capture relics quickly once you hit castle.