Description
THINGS TO NOTE: -against English try to defend Bows with units and Acadamy little bit later - scouting your opponents is very important as chinese - your plan is to play very reactive to what your opponent is doing - one officer collects gold and the others move with the resources
Build Order
Time (MM:SS) | Description | Food | Wood | Gold | Stone |
---|---|---|---|---|---|
6 Vills chop tree nearest to berries | 6 | 0 | 0 | 0 | |
Before dropping, build mill to berries and send sheep | 6 | 0 | 0 | 0 | |
Supervise mill and drop 72 wood | 6 | 0 | 0 | 0 | |
Starting Vill to sheep | 6 | 0 | 0 | 0 | |
Vill 7 build Village near mill and goes to food | 6 | 0 | 0 | 0 | |
Vill 8 chops 3 wood in order to build mine | 6 | 0 | 0 | 0 | |
Rally 3 on gold | 6 | 0 | 0 | 0 | |
1:50 | Rally on food (sheep if possible, otherwise berries) | 6 | 0 | 0 | 0 |
Start dropping off taxes when at 40 (best after Vills dropped off) | 6 | 0 | 0 | 0 | |
Age up first Academy with 1 Vill when Opp is "passive" (later Barb 4) | 6 | 0 | 0 | 0 | |
3:20 | Age up Barbacan first with 2 Vills when Opp has agressive plans | 6 | 0 | 0 | 0 |
Place Barbacan to defend valuable resources | 6 | 0 | 0 | 0 | |
Leave 3 Gold until 200+150 to research Wheelbarrow OR | 6 | 0 | 0 | 0 | |
4:20 | Build Acadamy when with 4/10 Vills from food (touch many res.) | 6 | 0 | 0 | 0 |
5:20 | Put the Vills on Wood afterwards | 8 | 12 | 0 | 0 |
Rally on Wood | 6 | 0 | 0 | 0 | |
With about 10 on wood, go for stone with 8 | 6 | 0 | 0 | 0 | |
Produce second Officer | 6 | 0 | 0 | 0 | |
You can add walls with extra wood | 6 | 0 | 0 | 0 | |
Build second TC asap | 6 | 0 | 0 | 0 | |
Collect food and gold for Age up | 6 | 0 | 0 | 0 | |
Rally 1 TC food and 1 gold | 6 | 0 | 0 | 0 | |
In Age III pu 13-15 Vills on gold | 6 | 0 | 0 | 0 |
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