Description
THINGS TO NOTE: -against English try to defend Bows with units and Acadamy little bit later - scouting your opponents is very important as chinese - your plan is to play very reactive to what your opponent is doing - one officer collects gold and the others move with the resources
Build Order
| Time (MM:SS) | Description | Food | Wood | Gold | Stone |
|---|---|---|---|---|---|
| 6 Vills chop tree nearest to berries | 6 | 0 | 0 | 0 | |
| Before dropping, build mill to berries and send sheep | 6 | 0 | 0 | 0 | |
| Supervise mill and drop 72 wood | 6 | 0 | 0 | 0 | |
| Starting Vill to sheep | 6 | 0 | 0 | 0 | |
| Vill 7 build Village near mill and goes to food | 6 | 0 | 0 | 0 | |
| Vill 8 chops 3 wood in order to build mine | 6 | 0 | 0 | 0 | |
| Rally 3 on gold | 6 | 0 | 0 | 0 | |
| 1:50 | Rally on food (sheep if possible, otherwise berries) | 6 | 0 | 0 | 0 |
| Start dropping off taxes when at 40 (best after Vills dropped off) | 6 | 0 | 0 | 0 | |
| Age up first Academy with 1 Vill when Opp is "passive" (later Barb 4) | 6 | 0 | 0 | 0 | |
| 3:20 | Age up Barbacan first with 2 Vills when Opp has agressive plans | 6 | 0 | 0 | 0 |
| Place Barbacan to defend valuable resources | 6 | 0 | 0 | 0 | |
| Leave 3 Gold until 200+150 to research Wheelbarrow OR | 6 | 0 | 0 | 0 | |
| 4:20 | Build Acadamy when with 4/10 Vills from food (touch many res.) | 6 | 0 | 0 | 0 |
| 5:20 | Put the Vills on Wood afterwards | 8 | 12 | 0 | 0 |
| Rally on Wood | 6 | 0 | 0 | 0 | |
| With about 10 on wood, go for stone with 8 | 6 | 0 | 0 | 0 | |
| Produce second Officer | 6 | 0 | 0 | 0 | |
| You can add walls with extra wood | 6 | 0 | 0 | 0 | |
| Build second TC asap | 6 | 0 | 0 | 0 | |
| Collect food and gold for Age up | 6 | 0 | 0 | 0 | |
| Rally 1 TC food and 1 gold | 6 | 0 | 0 | 0 | |
| In Age III pu 13-15 Vills on gold | 6 | 0 | 0 | 0 |
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