Mongol Greedy Dark Age * (0/0/0/0) 0:01 Send 6 starting vills to nearest straggler tree. * (0/5/0/0) 0:02 Place TC and Ger in optimal locations.* * (0/5/0/0) 0:04 Move 1 walking vil to build oovoo, shift que to sheep. * (0/5/0/0) 0:20 Rally TC to food until 8. * (1/0/5/0) 0:25 Wood villagers drop off once and then move to gold. * (5/0/2/0) 0:50 Move 3 vils from gold to food. Research Wheelbarrow. * (8/0/2/0) 1:45 Rally TC to Wood 4x * (8/2/2/0) 2:20 A single sheep under TC is consumed. * (8/4/2/0) 3:10 Rally TC to Food * (8/4/2/0) 3:20 Manually dropoff gold vills to reach 200. * (8/4/2/0) 3:25 Grab 4 Food vils to age up with deerstones. Shift Queue to Gold. * (6/0/2/0) 3:50 Build Stable with 4 Wood vils, Shift queue vils to Landmark then Wood. * (7/0/2/0) 4:05 Pack up Stable and move under Oovoo. * (10/4/6/0) 4:50 Queue a keshik 2x. Rally TC to Wood then Food until 14-8-6.** * (10/6/6/0) 5:20 Queue 2nd Keshik 2x, then keep constantly producing single Keshiks. * (10/6/6/0) 6:00 Build Archery Range with wood vil. Move to oovoo. * (12/8/6/0) 6:00 Research Double Broadaxe. Move 1 vil from Gold to Food. * (12/8/6/0) 6:15 Constant produce archers and 2x archers when stone avaliable. * (12/8/6/0) 7:00 Build Blacksmith with 2 wood vils. Shift Queue wood vils to tower enemy. Notes The nature of Mongol spawn is highly variable. As such the timings can change due to different versions of bad spawns. The order and time of these steps should be taken as general guidelines. Check asterisks for more information on nuanced steps *This build relies on minimizing vil walking distance to keep its timings. Prioritize Wood>Gold>Stone>Food (Look up a guide for a more detailed rundown of mongol TC placements.) If your gold is not near your TC I recommend to drop two of your starting sheep at your gold ger to minimize the walk when swapping 3 vils from gold to food in the first minute. (It can also be done with other food near gold.) If you send 2 starting sheep to gold your single sheep under TC will expire by roughly 2:20. Scout a tight circle around base to quickly return sheep before scouting aggressively. **14-6-4 is the required villager count to sustain constant production of villager, archer, keshik (Extra Wood for buildings and Gold for upgrades). The amount of vils you put on wood and gold respectively diverges at this point if you choose to expand into trade instead. Link to the original Build Order: https://aoeivbuilds.com/build_orders/313 Created By: Backpak Uploaded By: Backpak Generated by AOE4 Builds on 2025-06-18 08:01:06 +0000