Description
Rush Castle Age and take over the map with early lancers
Build Order
Time (MM:SS) | Description | Food | Wood | Gold | Stone |
---|---|---|---|---|---|
00:00 | Position the TC+workers near wood, gold, and stone (in that order of priority) | 0 | 0 | 0 | 0 |
Send vills on wood | 0 | 6 | 0 | 0 | |
Send Khan to gather 3 sheeps then scout (use arrow) | 0 | 6 | 0 | 0 | |
Next vills on food | 0 | 6 | 0 | 0 | |
00:05 | Build Ovoo - 1 wood vill | 0 | 5 | 0 | 0 |
CASE 1 | IF the gold is close to the woodline and you are not playing against RUS | 3 | 5 | 0 | 1 |
ALTERNATIVE | IF the gold is far from the woodline or playing against RUS, build a Ger and second scout | 0 | 0 | 0 | 0 |
At 150 wood | 1 vill on gold, rest on sheep; Build Pasture in Ovoo influence - 1 food vill | 8 | 0 | 1 | 1 |
01:25 | Next 1 vill on gold | 8 | 0 | 2 | 1 |
01:45 ; 02:05 | Next 2 vills on food, then rally on wood | 10 | 0 | 2 | 1 |
03:30 | Build Landmark (Deer Stones) - 3 food vills. Rally to gold | 7 | 3 | 2 | 1 |
03:50 | Send 1 food vill to wood | 6 | 5 | 2 | 1 |
04:05 | 6 wood vill reached. Rally next vill on gold | 6 | 6 | 2 | 1 |
04:05 | Build Ger close to TC - 1 gold vill | 6 | 6 | 1 | 1 |
04:25 | Next vills on food | 6 | 6 | 3 | 1 |
04:50 | Build Pasture - 1 wood vill | 7 | 5 | 3 | 1 |
05:30 | Research Wheelbarrel | 9 | 6 | 3 | 1 |
Feudal Age | Is the opponent aggressive? Build counter units (delaying Castle Age) | 9 | 6 | 6 | 1 |
otherwise | Build Pasture - 1 wood vill | 10 | 5 | 6 | 1 |
06:50 | Build Stable - 1 wood vill | 13 | 5 | 6 | 1 |
08:15 | Build Landmark - 8/10 food vill. Rally 2 to gold. rest to food | 9 | 6 | 6 | 1 |
08:20 | Build 2nd Stable - 1 gold vill | 9 | 6 | 5 | 1 |
08:30 | Build outposts around the map (continuously) - 1 wood vill | 9 | 6 | 5 | 1 |
Castle Age | Build 2x 2 lancers and harass | 18 | 6 | 8 | 1 |
09:30 | Build Prayer Tent - 1 gold vill | 18 | 6 | 7 | 1 |
09:50 | Move 2 food vills to wood | 17 | 8 | 7 | 1 |
10:00 | Research Springald Emplacement on Outpost | 17 | 8 | 7 | 1 |
10:30 | Build Priest. Capture relics while harassing | 19 | 8 | 8 | 1 |
Notes
For more information/variation on the BO, see https://www.youtube.com/watch?v=aHMyBijr3fY * Spawn: position the TC near the wood line, gold, and stone (in that order of priority) - the goal is the TC to be the only defensive structure needed and not skip the Ger * If the starting gold/stone is far from the wood line, create an early Ger and add an outpost later * Keep stones for: lancers (only 2/3 times), then Springald Emplacement (not for 2x villagers) * Production Ratio: 5 [or 3 fully upgraded] villagers per pastures. A good rule of thumb is 4 vills per pasture.
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