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Rus fast feudal into boar

Description

Get a relatively fast feudal, transition into boars then knights for harass. Mass archers and get siege engineering (rams) for push to win Applicable even for season 2

Video

https://www.youtube.com/watch?v=4TNHtB0e8g8&ab_channel=BeastyqtSC2

Build Order

Time (MM:SS) Description Food Wood Gold Stone
00:00 4 vil sheep, 2 vils build hunting cabin, house & lumber camp then go wood 4 2 0 0
00:00 Train 1 scout & vils from TC. 3/4 scout from hunting cabin 4 2 0 0
00:00 All new vills to food 4 2 0 0
03:25 Vills still to food, Wood vill to make 2nd house 12 2 0 0
03:25 6 food vills to start Golden Gate, rally new workers to wood 6 2 0 0
04:40 Age 2 begins. 6-8 food vills + scout to boar, wood vill to build wooden fortress 2 6 0 0
~05:30 Kill boar, build hunting cabin, wooden fortress (if under threat) 10 11 0 0
05:30 Research double broad axe 10 11 0 0
06:00 Build stable, build knights. Sell wood for needed gold. Build 4 archery ranges and blacksmith when enough wood 10 13 0 0

Notes

Scouts: kill deer, drag wolves back to base, bring back sheep Economy: Sell wood (or food) at Golden gate landmark for necessary gold (or stone). No dedicated workers into gold or stone for this build. After 4 archery ranges & stable - consider which blacksmith upgrade according to enemy comp (range defence or higher attack) Build up sufficient army and push with siege engineering (Rams) Knights + mass Archers and rams for win If need to quickly castle up, can switch 10 wood vills to gold just to quickly get enough gold up.

Export Build Order

Civilization

Rus

Patch

Patch 15965

Map Type

Open

Difficulty

Medium

Build Type

Timing Attack

Created By

BeastyQT

Uploaded By

nightmeh

Views

1123

Created At

September 03, 2022 15:40

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