Description
Update season 2 guide for Rus. Allows for early aggro, or with a second TC and castle rushing after
Build Order
Time (MM:SS) | Description | Food | Wood | Gold | Stone |
---|---|---|---|---|---|
00:00 | Train scout and vil, rally on food until age up | 6 | 0 | 0 | 0 |
00:00 | Take 2 food vil -> Hunting Cabin, House, Lumber camp -> wood | 4 | 0 | 0 | 0 |
00:45 | Cabin done -> Train 3rd scout from cabin -> Grab close sheep | 4 | 0 | 0 | 0 |
2:05 | First 50 wood -> wheelbarrow | 8 | 2 | 0 | 0 |
3:00 | When 50 wood -> house | 12 | 2 | 0 | 0 |
3:20 | Landmark (golden gate) w/ 6 villagers | 6 | 2 | 0 | 0 |
3:25 | Take 2 food -> wood (4 total food). Rally on wood | 4 | 4 | 0 | 0 |
4:37 | Age up (Feudal) | 4 | 8 | 0 | 0 |
4:38 | Decision A) Stable to harass with knights (English/French). 4-5 gold, 1-2 food | 4 | 8 | 4 | 0 |
4:38 | Decision B) Gather 300 wood | 4 | 14 | 0 | 0 |
5:40 | Take 8 villagers + scout to kill boar | 4 | 8 | 0 | 0 |
5:45 | Trade gold for 300 stone. Build TC on boar | 12 | 8 | 0 | 0 |
6:00 | Build tower on woodline | 12 | 10 | 0 | 0 |
6:20 | Take 5 wood -> gold. Balance wood/gold and rally food | 12 | 6 | 6 | 0 |
6:20 | Rally other TC on closest resource (gold for fast castle) | 18 | 6 | 10 | 0 |
8:30 | Landmark (abbey or high trade if pressured) 10-12 villagers from food | 8 | 6 | 11 | 0 |
8:40 | Rally wood. 2x Stable 2x Archery (or what you need) - horse archers + knights + upgrade | 8 | 4 | 11 | 0 |
8:45 | Move/Rally second TC to stone | 8 | 4 | 10 | 1 |
9:30 | Age up. Get relics and map control/wall off, Eco upgrades | 18 | 9 | 10 | 3 |
Notes
* Golden gate to balance your economy * Keep building lumber camps closer to woodline * Sacred Site victory -> rally on stone to defend with keeps * After TC you can go very aggro - Stables + 4xArchery + blacksmith * 3 Knights = 20f/14g vills * 3 MAA = 22f/5g * 3 HA = 18f/9w
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